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Build and Sell a Complete Game

20 weeks · 0 milestones

Build and sell a game for real money through itch.io, Steam, or a platform storefront — 10+ real purchases as proof.

Milestone map

Milestone map

0 of 3 done

1

Current milestone

Build and Release a Complete Paid Game

6–12 months (building a commercial-quality game)

Build and release a complete game at a paid price point on a commercial platform (itch.io or a mobile store). The game must be fully polished with all core features, sound, and visual art. Actively promote the launch on at least three channels before and around launch day.

Proof required

Submit: a public link to the store page with the price visible; a 200-word launch plan documenting the three or more promotion channels and specific actions taken; and a sales dashboard screenshot showing at least one sale from a stranger.

What gets checked

  • Game is listed at a paid price — not free or pay-what-you-want at zero
  • Launch plan documents at least three channels with specific actions taken
  • At least one sale is from a stranger — not the candidate's personal network

Resources

Foundation: start here · Depth: go deeper · Mastery: for the dedicated

Foundation

Depth

Reach 50 Paid Sales and Collect Reviews

Write and Publish a Public Post-Mortem

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