All outcomes
Skills

Build Something Physical

10 weeks · 3 milestones

Design and build a physical object or device — a 3D printed model in Tinkercad, an LED circuit, a woodworking project, a cardboard automaton, or anything you made with your hands and tools. A photo or short video of the finished project is proof. What you build and the tools you use are entirely your choice.

Milestone map

Milestone map

3 milestones

A physical project starts with a clear plan, not a pile of parts. Choose something you can actually build with the materials and tools you have access to — a simple circuit, a wooden box, a model from cardboard or clay, a Tinkercad design printed at school, a basic robot from a kit. Write down what it will do or look like when finished, list every material or component you need, and gather them all before you start building. Starting without everything ready is the most common reason physical projects stall.

Proof required

Share: (1) a one-paragraph description of what you are building and what it will do or look like when finished, (2) a photo of all the materials and components laid out together before you start, and (3) a list of any tools or equipment you will need and where you will access them (e.g. school makerspace, home workshop, library).

What gets checked

  • Project description is specific enough that a reader who has not seen it can picture the finished thing — 'a circuit' is not specific; 'an LED circuit in a cardboard box that lights up when you press a button' is
  • Photo shows all materials gathered before building begins — a photo taken after partial assembly does not confirm you planned ahead
  • Tools and access are named — 'I'll figure it out' for a tool that requires a school booking or an adult's supervision is a plan that will stall

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